Blockout

Blockout

Released: October 01, 1989
Type: Main Game

Platforms:

Arcade Apple IIGS Atari Lynx Sega Mega Drive/Genesis DOS Amiga

Genres:

Puzzle Arcade

Game Modes:

Single player Multiplayer

Themes:

Action

Player Perspectives:

First person

Ratings

User Rating

77.6
Based on 17 ratings

Total Rating

77.6
Based on 17 ratings

Summary

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces.

Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Screenshots

Involved Companies

Logical Design Works

Role:
Developer

Rainbow Arts

Role:
Publisher

California Dreams

Role:
Publisher

Tec Toy

Role:
Publisher

California Dreams

Role:
Developer

Technos Japan

Role:
Publisher

Keywords

blocks block-breaking

Alternative Names

Block Out

Websites

Frequently Asked Questions

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