EverQuest

EverQuest

Released: March 16, 1999
Type: Main Game

Platforms:

PC (Microsoft Windows) Mac

Genres:

Role-playing (RPG) Adventure

Game Modes:

Multiplayer Massively Multiplayer Online (MMO)

Themes:

Action Fantasy Stealth Sandbox Open world

Player Perspectives:

Third person

Ratings

User Rating

72.0
Based on 23 ratings

Critics Rating

84.0
Based on 1 ratings

Total Rating

78.0
Based on 24 ratings

Summary

EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) released on March 16, 1999.

Players move their character throughout the medieval fantasy world of Norrath, often fighting monsters and enemies for treasure and experience points, and optionally mastering trade skills. As they progress, players advance in level, gaining power, prestige, spells, and abilities through valorous deeds such as entering overrun castles and keeps, defeating worthy opponents found within, and looting their remains. Experience and prestigious equipment can also be obtained by completing quests given out by non-player characters found throughout the land.

EverQuest allows players to interact with other people through role-play, joining player guilds, and dueling other players (in restricted situations – EverQuest only allows player versus player (PVP) combat on the PvP-specific server, specified arena zones and through agreed upon dueling).

Screenshots

Involved Companies

Verant Interactive

Role:
Developer

989 Studios

Role:
Developer

Sony Online Entertainment

Role:
Developer Publisher

Daybreak Game Company

Role:
Publisher

Darkpaw Games

Role:
Developer

Keywords

pirates ghosts assassin martial arts hunting exploration dinosaurs orcs bloody wizards disease training vampire murder magic grinding organized crime guild shark artifacts summoning support fishing crafting death military robots elves mummy archery gambling ufo cooking fashion pets mythology hand-to-hand combat insanity religion farming war classic steam fairy bird nightmare undead online traps artificial intelligence sacrifice sailing conspiracy revenge dancing snow wolf snake torture tank mud slavery racism dice dog teleportation economy billiards dwarves resurrection good vs evil swimming bats day/night cycle giants cult alchemy turtle warriors gods meditation trolls mosquito boss fight trainer ogres necromancy anthropomorphism throwing weapons game critics awards rhinoceros spider attributes rivaling factions playing cards customizable characters customization leveling up character select screen gorilla human polygonal 3d shopping bow and arrow upgradeable weapons loot gathering goblins skeletons rat party system werewolves lion turkey active ability wasd movement non-player character corpse centaurs polar bear leopard panther bards minotaurs escort mission falling damage treasure chest character creation alligator moral decisions side quests pick your gender duel sabotage questing potion player vs player player vs environment melee auto-saving real-time combat useable vehicles underwater gameplay a.i. companion blindness stat tracking instant kill secret area invisible enemy betrayal walking through walls optional boss parrying animal companions spellcaster multiple gameplay perspectives inconvenient malfunction respawning mercenary robbery floating island bread moving platforms banned law commerce atheism bribery smuggling theft real-time waiting healer level cap invisible wall item combination hotkey shape-shifting suicide tentacles controversy disorientation temporary invincibility never-ending merchants chessboard multiple enemy boss fights particle system summoners stealth kill camera control beetle e3 2000 fetch quests poverty mana super speed villain turned good rivalry planet regenerating health griefing camping levitation book adaptation ambient music poisoning invisibility scripted events fire manipulation paladins drawbridge gnome pickpocketing crime fighting dual wielding lock picking fireworks basilisks optional lore severed limbs barbarians musicians monster capturing cockroach heal over time optional objective text dialogue status effects ghoul dark elves invented language moving bodies sphinx berserkers swarming enemies behind the waterfall movement penalty two-handed weapons moat hidden room sex work bartender persistent world shaman boar tribe pickpocketing anatomy raiding bounty hunting crowd control corruption graphics overhaul supply and demand adamantium armadillo conjuration rangers geomancer illusion passive ability vampirism pay-to-play damage over time tactician power leveling no game pause foraging framing kill quest danger zone amphibian humanoid tarantula level by doing lunar cycle dragon kill points custom ui platinum phylactery interactive achievement awards 2000 neutral e3 1998 nocturnality dinosaur riding

Alternative Names

EQ1 EQ EverCrack EQ Live EQ1 EQ EverCrack EQ Live

Related Twitch Clips

See all clips

Loading related Twitch clips...