Grand Theft Auto III

Grand Theft Auto III

Released: October 22, 2001
Type: Main Game

Platforms:

Xbox PlayStation 4 PC (Microsoft Windows) Mac PlayStation 2

Genres:

Shooter Racing Simulator Adventure

Game Modes:

Single player

Themes:

Action Sandbox Open world

Player Perspectives:

Third person Bird view / Isometric

Ratings

User Rating

84.9
Based on 1413 ratings

Critics Rating

95.0
Based on 2 ratings

Total Rating

89.9
Based on 1415 ratings

Summary

Featuring a fully 3-D living city, a combination of narrative driven and non-linear gameplay and a completely open environment, Grand Theft Auto III represents a huge leap forward in interactive entertainment. For the first time, players are put at the heart of their very own gangster movie, and let loose in a fully-realised 3 dimensional city, in which anything can happen and probably will.

With a cast of hundreds, 50 plus vehicles, ranging from sports cars to ice cream trucks and from boats to buses, 3 hours of music, including opera, reggae, house, drum and bass, pop and disco, a huge array of street ready weapons and some of the seediest characters in video game history, Grand Theft Auto 3 is a sprawling epic which will show you that sometimes, crime can pay and sometimes it can pay you back. Available now for PlayStation2, Xbox, PC and Macintosh.

Storyline

You've been betrayed and left for dead. Now you're taking revenge, unless the city gets you first. Mob bosses need a favor, crooked cops need help and street gangs want you dead. You'll have to rob, steal and kill just to stay out of serious trouble. Anything can happen out here.

Involved Companies

Rockstar Games

Role:
Publisher

Rockstar Vienna

Role:

DMA Design

Role:
Developer

Take-Two Interactive

Role:
Publisher

TransGaming Inc.

Role:
Developer

Game Engines

RenderWare

Keywords

drugs organized crime ps2 street racing gangs building satire gangster crime racism economy sequel silent protagonist day/night cycle yakuza sexual content fake in-game advertising save point side quests real-time combat useable vehicles vending machine interaction mercenary banned in-game radio controversy poverty new protagonist in sequel anarchism sociopathy sex work tailing mission sports cars notoriety system ps2 classics bully mode game developers choice awards 2002

Alternative Names

GTA III Grand Theft Auto 3 GTA3

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