Metal Gear Solid V: Ground Zeroes

Metal Gear Solid V: Ground Zeroes

Released: March 18, 2014
Type: Standalone Expansion

Platforms:

PlayStation 3 PlayStation 4 PC (Microsoft Windows) Xbox 360 Xbox One

Genres:

Shooter Tactical Adventure

Game Modes:

Single player

Themes:

Action Science fiction Stealth Open world

Player Perspectives:

First person Third person

Ratings

User Rating

75.2
Based on 462 ratings

Critics Rating

79.2
Based on 19 ratings

Total Rating

77.2
Based on 481 ratings

Summary

Metal Gear Solid V: Ground Zeroes is a prologue to Metal Gear Solid V: The Phantom Pain. It offers players new sneaking and traversal methods compared to its predecessors, as well as the choice in what order the story events take place by selecting missions by advance. The most important change for this title is the shift to an open world design with a real-time day and night cycle doing away with the linear mission approach of previous games. The game was originally developed as a mission for The Phantom Pain, but an extended development time resulted in director Hideo Kojima splitting the specific portion of the game as a stand-alone product so that players could get early access to Metal Gear Solid V.

Storyline

The game is set in 1975 after the events of Metal Gear Solid: Peace Walker. Snake works with Militaires Sans Frontières and needs to infiltrate an American site named Camp Omega on Cuba where Cipher agent Paz and child soldier Chico, two returning characters from Peace Walker, are held.

Screenshots

Involved Companies

Konami

Role:
Publisher

Kojima Productions

Role:
Developer

Game Engines

Fox Engine

Keywords

modern warfare cold war soldier military war espionage conspiracy capitalism fox modern military 60 fps on consoles language selection motion blur profanity games with gold communism surveillance camera women in refrigerators syndrome fascism

Alternative Names

MGSVGZ MGS5GZ MGSGZ MGS Ground Zeroes メタルギアソリッドV グラウンド・ゼロズ

Frequently Asked Questions

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