Metroid Prime

Metroid Prime

Released: November 17, 2002
Type: Main Game

Platforms:

Nintendo GameCube

Genres:

Shooter Platform Puzzle Adventure

Game Modes:

Single player

Themes:

Action Science fiction Open world

Player Perspectives:

First person

Ratings

User Rating

92.5
Based on 781 ratings

Critics Rating

95.0
Based on 2 ratings

Total Rating

93.8
Based on 783 ratings

Summary

A 3D exploration-focused metroidvania with first-person shooting mechanics and the first 3D entry in the Metroid series, Metroid Prime follows Samus Aran after the events of Metroid (1986) as she boards a Space Pirate frigate, then chases her escaping archrival Ridley into the intricately structured Tallon IV, a planet full of deadly wildlife and former home to the advanced and ancient Chozo race.

Involved Companies

Retro Studios

Role:
Developer

Nintendo

Role:
Publisher

Game Engines

RUDE

Keywords

aliens pirates ghosts exploration bloody gravity metroidvania death spaceship female protagonist action-adventure steam backtracking time limit multiple endings artificial intelligence snow boss fight explosion single-player only countdown timer 60 fps on consoles world map polygonal 3d damsel in distress upgradeable weapons transforming boss sequel is in a different genre original soundtrack release non-player character hologram save point ice stage falling damage unstable platforms titular antagonist auto-aim grapple real-time combat environmental puzzles underwater gameplay invisible enemy vision obstruction difficulty level multiple gameplay perspectives post-credits plot twist pack-in game mercenary violent plants moving platforms sequence breaking unlockable difficulty level shape-shifting predecessor included tentacles no dialogue western games based on japanese ips particle system speedrun boss assistance beetle fetch quests rivalry completion percentage linear gameplay meme origin ancient advanced civilization technology ambient music camera shift first-person platforming optional lore reversible cover art disc streaming acrobatics creature compendium swarming enemies trilogy connectivity foreshadowing sequel by a different developer cliffhanger escape from exploding building elevators that mask loading times greatest hits taste of power isolation bafta games award wave attack motion-sensor bomb e3 2002 e3 2001 visor reflection interactive achievement awards 2003 game developers choice awards 2003 nintendo gateway system player's choice

Alternative Names

MP 메프

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