Shenmue

Shenmue

Released: December 29, 1999
Type: Main Game

Platforms:

PlayStation 4 PC (Microsoft Windows) Xbox One Dreamcast

Genres:

Role-playing (RPG) Simulator Hack and slash/Beat 'em up Adventure

Game Modes:

Single player

Themes:

Fantasy Historical Sandbox Open world

Player Perspectives:

Third person

Ratings

User Rating

86.3
Based on 137 ratings

Critics Rating

90.0
Based on 1 ratings

Total Rating

88.1
Based on 138 ratings

Summary

"He shall appear from a far Eastern land across the sea. A young man who has yet to know his potential. This potential is a power that can either destroy him, or realize his will. His courage shall determine his fate. The path he must traverse, fraught with adversity, I await whilst praying. For this destiny predetermined since ancient times... A pitch, black night unfolds with the morning star as its only light. And thus the saga, begins..."

This first chapter of Shenmue kicks off Yu Suzuki's cinematic Dreamcast tour-de-force, an exploration-heavy adventure that has players immerse themselves in Yokosuka, Japan. Players slip into the role of a young martial artist named Ryo Hazuki, who is on the trail of his father's killer. On the way, players must talk with hundreds of characters, engage in martial arts battles, and marvel at the realistic depiction of the Japanese coastal town.

Screenshots

Involved Companies

Sega

Role:
Publisher

Sega AM2

Role:
Developer

Keywords

martial arts detective murder minigames death christmas gangs hand-to-hand combat brawler action-adventure karate time limit multiple endings artificial intelligence revenge dice kung fu high score day/night cycle single-player only voice acting cat polygonal 3d original soundtrack release motion blur non-player character descendants of other characters save point moral decisions side quests branching storyline questing melee holiday themes real-time combat vending machine interaction rpg elements mercenary coming of age mid-development ip split video game characters that play video games arcade cabinet interactive environments realism motion capture animation quick time event fetch quests power of friendship quest tracking spiky-haired protagonist ambient music day-based narrative cancelled episodic game series flashback the 1980s disc streaming persistent world cliffhanger tragic hero product placement gameplay twist supply and demand metagame platform change vmu support interactive achievement awards 2001 unresolved stories asian protagonist

Alternative Names

シェンムー

Frequently Asked Questions

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